Yes, another one. But this one has four classes with swappable talent kits, spell-driven combat in a deadly persistent world, and a fog-covered Wilds where the swarms get thicker the deeper you go.
Each class has its own actives, passive, and talent alternates. Swap your kit at the character pane and respec anytime.
From the safety of the Inn to the fog-covered edges of the Wilds.
Your hub between runs. Rest up, meet other players, and step through portals to every corner of the world.
Combat arenas and training grounds for honing your kit against dummies before the real fight.
A massive fog-of-war zone, gated behind level 5. Bat swarms grow thicker the farther you push from spawn. Bring friends.
Every ability slot has alternates: Blink instead of Frost Nova, Piercing Shot instead of standard arrows. One character, multiple builds.
Combat, abilities, and cooldowns are enforced server-side with real-time delta-sync netcode. What you see is what the server sees.
The launcher patches itself and the game on every launch: SHA-256 verified, atomic installs. Download once, never think about it again.
Pick your channel. No account required for the waitlist.
Alpha keys and launch announcements, straight to your inbox when it matters. Low volume, no spam, leave anytime.
Dev updates, patch notes, alpha key drops, and a place to report the bug that just killed your run. This is where the game gets discussed first.
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